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Recent content by truexfan81

  1. truexfan81

    ai issue at coca_cola

    Anyone else have issues with the default coca_cola track when using the default pta physics? Issue i'm having is it seems like the green flag comes out while the cars are on the backstretch, causing them to go around the pace car and have wrecks. This happens on initial start and on restarts...
  2. truexfan81

    ReShade Discussion

    i wonder if this program can be used to enhance other directx 9 games
  3. truexfan81

    MEN Cup 2017 released by Splash & Go Graphics

    that all? explains why i didn't notice
  4. truexfan81

    MEN Cup 2017 released by Splash & Go Graphics

    i was going to put this in the mencs 2017 thread but sadly its locked, so i'll just have to make a new one to ask: When using he make_a files from the RC folder what exactly is changed on the model? i can't see the difference, but maybe i'm just not looking in the right place
  5. truexfan81

    ReShade Discussion

    the horrendous frame rates are caused by the game running on directx 8 which is not being optimized in the vista+ drivers, the DX9 update gets it back to full speed as far as i can tell, even at heavy graphics tracks, i'm at over 100fps with my evga 1050ti ftw. this youtube video will provide...
  6. truexfan81

    MEN Cup 2017 released by Splash & Go Graphics

    i had performance issues on an i5 with 8GB ram, and an evga 1050ti ftw untill i installed the directx9 update for nr2003, now it runs great no matter what i throw at it
  7. truexfan81

    ai question

    In this case it seems the issue is i need to make a better "fast" setup for them that works well with the different physics i'm running.
  8. truexfan81

    ai question

    my carset has the default ratings that come with the MENCS 2017 mod from here: http://splashngo.studiospeed.club/index.php/download-category/mencs-2017/ Only one other thing it could possibly be, and per forum rules i'm not allowed to discuss that.
  9. truexfan81

    ai question

    "Running ai at more than 102-103% can exacerbate a loose condition." Huh, i need to try Bristol 2014 FSE with them on 100% then, see if that fixes the even worse issue they have there. Its like they are driving on ice, after lap 1 no more ai on track. I'll edit this post with the results of...
  10. truexfan81

    ai question

    I run the ai at 105% and they still do it constantly. I wonder if you would be willing to redo the LPs for me if i were to package up all my tracks that have that issue and upload them somewhere in a single 7z?
  11. truexfan81

    ai question

    Was hoping that wasn't it, i never could make a fully working LP line, but i figured it was an ini issue because its happening with tracks from different sites. just seems strange to me they would all have the same issue.
  12. truexfan81

    ai question

    Is there something in an ini i can edit to make the ai crash into the wall less on corner exit? seems like on all the 1mile to 2mile tracks i've downloaded when the ai are racing 2 or 3 wide the car on the outside always hits the wall, so by the end of a full length race there are only 1-3 cars...
  13. truexfan81

    any custom paint sites still around?

    Correct, i should have said paint request sites.
  14. truexfan81

    any custom paint sites still around?

    So after finding the dx9 update that makes nr2003 playable on windows 10 i've come back from a long break, and would like to get a custom car painted for the MENC17 mod, but all the sites i used to get paints from appear to be gone. If anyone could point me to some it would be much appreciated...
  15. truexfan81

    Cars for NNC 07?

    wanna bet? :p
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