- Reaction score
He zoomed in a bunch to make the game look like crap
Like I said before, that is a system limitation, not a game limitation, we have to wait a few more generations before natural colors become possible again.ehhh... im not with you on that. rofl. the lighting makes it look like some apocalyptic world with zombies about to attack the track. way too dark/gloomy
Yep.Ah ok then, i dont really keep up with console gaming anymore, all games look like that?
1) He didn't post that, the link clearly says RaceSimCentral, which is a game coverage site that is 10 years old.
Were you not already banned for a like a month for attacking users before or was that some other little kid with a similar name to yours?ALog: OMGEE GAIZ THIS IZ GUNNA BEE THE BEST GAIM EVUR EVEEN THO I NEVUR PLAIED IT YET 1!1!11111ONE
I hope this is a joke.Also those screenshots are from late October real early November from a build that did not yet have the Anti-Aliasing in.
You have no idea what EXIF is do ya?I hope this is a joke.
All three of the images Mertz posted were from last week, you even said so in the first post of this thread, which has all three of them. I'm pretty sure that it doesn't take three weeks to make a set of non-specifically placed screenshots..
Up through the build that was used for the demo on the Gamespot show that featured the game it was still a build with Anti-Aliasing not even implemented yet.Also, anti-aliasing does not automatically mean that it won't be pixelated:
In fact, if anti-aliasing was completely off, I'd think that the NTG images would look even more pixelated. The walls look pretty smooth, though it could just be the resolution of the image itself creating the illusion of anti-aliasing.