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MENCS18 #6 Toyota Request

Discussion in '3dsMax Render Requests' started by Reza Maulana, Oct 10, 2018.

  1. Reza Maulana

    Reza Maulana The One Fan from Indonesia

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    Hi there, can I get some renders for this MENCS18 Toyota flat that I've made? Finally got myself making some MENCS flats, and decided to went straight on trying to make a carset based on the Japanese Super GT series, and this is the first one out of the planned 46 schemes that I've made. Thanks in advance for the renders! ;)

    Oh, P.S. I don't turn on the shading layer in the flat because the pink color of the car works best with the shading layer turned off

    [​IMG]
     
    Last edited: Oct 10, 2018
  2. garrett1127

    garrett1127 Well-Known Member

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    Here we have a CarbineM1A1 scene.
    6a.jpg 6b.jpg
     
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  3. Reza Maulana

    Reza Maulana The One Fan from Indonesia

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    Thanks Garrett! Although one thing: Apologies first of all by the way, but I noticed that there's something's kinda off with the render (the yellow circled parts)...

    I'm kinda bad at rendering and you guys are a lot better than me at this let's be honest, but I just can't help myself but wondering were the circled parts part of the render scene layer(s) that you (or Carbine) accidentally didn't turn off when setting the renders? Because I noticed that there's some part of the flat still hanging around in the window reflection and what looks like a BR13 Camry texture accidentally left on in the render...

    Something's Off.jpg
     
  4. garrett1127

    garrett1127 Well-Known Member

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    OK, here's a couple Burnout scenes, and a NascarMan32/CarbimeM1A1 scene.
    6a.jpg 6b.jpg 6c.jpg
     
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  5. Reza Maulana

    Reza Maulana The One Fan from Indonesia

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  6. garrett1127

    garrett1127 Well-Known Member

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    That's ok, sometimes we need things pointed out, after so many renders, we do miss things from time to time. Least I do...not speaking for the other guys.
     
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  7. Carbine M1A1

    Carbine M1A1 Well-Known Member

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    That looks like the flat is applied to the safety net instead of the net texture. And that second one is the bump map lol:eek::eek:
     
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