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Sandbox MIP trouble

Discussion in 'NR2003 - PC Support and Troubleshooting' started by DankSinatra, Aug 29, 2018.

  1. DankSinatra

    DankSinatra Member

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    Whenever I add mips to a track (via sandbox) it renders it “unable to load.” Its only foreign mips (ex: Coca Cola 600 logo from Charlotte added onto Daytona). I have the mip in unpack and trackmat. What gives?
     
  2. Thunder98

    Thunder98 Same shit, different day. Admin

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    If you're only adding trackside decals, they go in the track's main folder, not trackmat.
     
  3. DankSinatra

    DankSinatra Member

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    Oh
     
  4. DankSinatra

    DankSinatra Member

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    Now they don’t show in the TSD placement screen
     
  5. DankSinatra

    DankSinatra Member

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    NVM got it working. My dumbass didn’t put it in the Unpack folder. Thx.
     
  6. DankSinatra

    DankSinatra Member

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    This time, whenever I add wall logos to the track, it renders it unable to load. I have them placed in the trackmat with every other wall logo.
     
  7. MattyO

    MattyO Well-Known Member Admin

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    One thread for your track troubles is enough.
     
  8. Rufio2031

    Rufio2031 Well-Known Member

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    You need to do some research. I'll give you break this one time.
    Trackmat mips:
    - walls
    - asphalts
    - grass
    - Anything you apply to a F section or W section.

    Base folder mips:
    - TSD's
    - mips associated with 3do's
     

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