Discussion in 'General Community Discussion' started by Ryan597, Jan 7, 2012.
Man, Karma sure works quick. XD
Who needs 4 wheels, when you only need 2? (Some marginal Success, is needed)
Following a touchdown drive to take a 17-14 lead over the Colts, T.Y. Hilton runs the ensuing Seahawks kickoff back 98 yards to give the Colts a 20-17 lead with less than 90 seconds left in the game. With a last-second touchdown to Hilton after another Seahawks touchdown, the Colts etched out a win 28-24.
Madden 06 on the PS2 with 2016-17 rosters. For an 11 year old game it plays much nicer than the new Maddens.
Pucker factor 9000
I got GRID for free from Humble Bundles (thanks to @crazyboy335's post, or I would've completely forgotten about it), and I absolutely love it. I let it install overnight then played it this morning and into the afternoon. For being from 2008, it's quite amazing for graphics. Here are some of the 384 screenshots I took today.
(If anyone knows how to get rid of that replay settings bar on the left corner, please tell me, it's a pain in the butt as it ruins the shots , thanks)
Caspor Stiles lays a touchdown-saving smackdown on Rashaan "The Truth" Shehee during the Xtreme/Maniax game at the LA Coliseum in 2001. Madden 08 on the PC using Texmod TPFs.
Playing a lot of GRID lately (thanks @crazyboy335), and I was doing a Japanese Downhill Drift run. I suck at drifting, but pulled a score of 1,035,924 out of my butt, thanks to a 1,017,000 combo with 10x multiplier. I recorded the run, and the video is down below, with pictures of my stats underneath.
I swear, I know how to race...
Oh god oh god oh god
Who knew leading the pack at Le Mans would be fun?
CART 1984 - Speedway Classic (rFactor)
I think this security guard needs glasses. >.>;
Did he just assume your gender?!
@ArchBanana and anyone else interested on my weapon progress. Got the first parts of my ACR into fallout 4 now:
The gun has a LOT of work left to be done. Textures are mostly complete for its factory design (clean no dirt etc). Then I will move to like a worn/dirty version and camo skins. The specular on the gun is currently incorrect so it is a little more shiny in the screenshots than I want. The gun in shadows and 1st person view is how it should look. It has to do with Fallout 4 and how it determines specularity maps, I have to play around with it more. Then I have all the other attachments to make like grips, scopes etc. After this I'd like to make custom reload animation and maybe new sounds for the gun cuz right now it just uses the default in-game sounds.
Overall though really happy I've got my first gun into Fallout 4. The process was really long. Super easy for me to make models, textures, normal maps ... its the long conversion process of hooking it up all in-game which is a total pain.
Looks pretty neat! Weapon mods tend to be one of my favorite types of mods in a moddable game.
Thanks, yeah I definitely am having fun making this weapon. Once I get everything like the scope, barrels, stocks, and magazines done it'll be really fun to customize it. I look forward to moving on to making more weapons after this one too. I enjoy modeling and while in NR2003 making tracks with 3do's is fun its extremely basic. I want to do models that require high poly normal mapping, PBR, and all the other next gen technology.
Very nice! I'm still rocking the modern weapons mod that got removed a few months ago. Scavenging different ACR/416/M4 parts from dropped enemies is pretty satisfying when you find the right ones.
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