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[WIP] The Rogue TERMINATOR fictional chassis

Discussion in 'Showroom' started by SnakePlissken, Sep 9, 2012.

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  1. SnakePlissken

    SnakePlissken Well-Known Member

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    This is a collaboration between Rogue, WoofGm, Ceej and myself. I will post more of Ceej's work as it becomes available and some of the earlier versions if you guys want to see them.

    [​IMG]
    [​IMG]
    [​IMG]

    That's the CPU chip that's housed inside the Terminator's skull on the hood.

    I incorporated the CPU chip and used it as a new "experimental electronic exhaust system" as well.

    The story:

    This is an experimental vehicle that will have Artificial Intelligence built into the chassis to virtually eliminate the need for a pit crew as it will make the adjustments while still moving on the track. It will also transmit the data to the crew in well in advance so that it will shorten the time it takes the driver to communicate the needed adjustments.

    All comments/suggestions for additions/subtractions are welcome.

    Snake
     
  2. SKiNDATA

    SKiNDATA Well-Known Member

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    About as creative as you can get right here, looks really cool.
     
  3. Bob Anonymous

    Bob Anonymous Active Member

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    If your aggresion rating isn't A I hate you.
     
  4. SnakePlissken

    SnakePlissken Well-Known Member

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    Thanks guys! I'm glad you like it.


    Here's the evolution of how this chassis has progressed.
    WoofGm was actually the first to attempt submit his initial work but I didn't render it yet because he sent me an updated version with the new headlights you'll see shortly. Woof's was followed shortly by these renders from Rogue:

    [​IMG]
    [​IMG]

    I thought the headlights looked cool, but I really wanted them to look more like the eyes. I also wanted the skull removed from the hood and incorporated in various ways onto the car instead.

    Then I decided it needed taillights and tried to make a rough draft of the taillights out of the Cyberdyne logo:

    [​IMG]

    Woof added the taillights to his next submission:

    [​IMG]
    [​IMG]

    Ceej made this because he wanted to de-emphasize the movie angle somewhat:
    [​IMG]

    Rogue enhanced the taillights and made other modifications:

    [​IMG]
    [​IMG]

    Then I tried to build on it and make even more changes and tried to give the taillights a richer, deeper red hue and combined Rogue and Woof's headlight styles:

    [​IMG]
    [​IMG]

    Then I added the side shading from one of Woof's earlier versions and made some text logo modifications:

    [​IMG]
    [​IMG]
    [​IMG]

    Any mix, match, or melding of anything or is the latest the best?
     
  5. trouble192

    trouble192 Well-Known Member

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    Wow, these are insane!
     
  6. SnakePlissken

    SnakePlissken Well-Known Member

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    The latest incarnation:

    [​IMG]
    [​IMG]
    [​IMG]

    Thanks to G-Dub for this render:
    [​IMG]

    Does this fix the #/decal visibility issue without altering the overall design of the car too much?
     
  7. gwoodard41

    gwoodard41 Well-Known Member

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    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    Do these answer your question? :D
     
  8. gwoodard41

    gwoodard41 Well-Known Member

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    [​IMG]

    It's right behind you!
     
  9. SnakePlissken

    SnakePlissken Well-Known Member

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    The eyes kinda have a groovy depth to them.
     
  10. SKiNDATA

    SKiNDATA Well-Known Member

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    The right side tail light needs to move up 1 pixel. Yeah I know I'm realllllllly nitpicking but it just bugs me when I see it on the template. ;)
     
  11. SnakePlissken

    SnakePlissken Well-Known Member

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    No, I'm with you on this. I appreciate you bringing it to my attention. Consider it corrected!
     
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